Wednesday, May 28, 2014

Keep Running

* The moment you tap the play button the run of dare starts.
* You face obstacles all the way which make you run tactfully.
* Chase by the evil monkeys make you run faster.
* Twists turn can be attained by simple swipe of your two fingers
* Jump across walls and to make the fun successfull.

Normal Runs

* Swipe Up - Jump
* Swipe Down - Slide
* Swipe left or right - Turn (Can also be used while turn and slide).
* Tilt device to left or right - Change lanes (Can also be used while turn and slide).
* Swipe Down - Duck ( inside a mine). 

Thursday, February 27, 2014

Miscellaneous

* On a faster pace concentrate on the run instead on the coins.
* Check for safe land before getting powerup in midair.
* When in a cliff you can jump and then can tilt your device to land to safe place.
* Avoid Getting tripped. It makes you loose all powerpoint.

Level Guides

* Prime Objectives to reach level 5.
* Use only gems and head starts for completing objectives.
* Objectives is to run not collect coins.
* Don't use the coin magnet powerup.
* Note - i) Unlock a second power up.
           ii) Unlock scarlett fox.
* Unlock and start using coin magnet at level 5.

Objectives

* As it proceed there will be objectives to accomplish.
* Every objective completed increases the score multipier by 1.
* The more the score multipier the more the score.
* Advancing to various levels the gamer is given substancial capabilities that will help one     score better.
* These capabilities are worth pursuing.

Ability (1)

* Coin Value - Increases score.
* Shield Duration - Sets how long the shield will last once activated.
* Coin Magnet - Sets how long the Coin Magnet will last once activated.
* Boost Distance - Sets how the fast forward boost distance will last.
* Pickup Spwan - Increase the frequency that boost will appear during the run of game.
* Power Meter - Increase the speed to fill your meter with more points.

Ability (2)

* Save Me : It helps you get back to life after you die.
* Head Stat : One can buy a head stat for less coins.
* Score Multipier : Increase the rate at which you score as you run.
* For every meter you run , you get number of points equal to your score multipier.